I’m a Game Designer and Narrative Designer.
In 2011 I got a degree in Audio and Video Production, but making movies was not really in my plans - game design picked my interest way before I got the diploma. Even though most of my career in games was made as a Game Designer, things have moved back and forth into storytelling many times.
After the first few years creating games, with some self-encouraged research and study, I decided to chase a then new and foggy field: narrative design.
Through that decade, I had the pleasure to work in games of all sizes and shapes. Writing, designing, experiencing. I know live in Stockholm, Sweden, designing narrative for mobile games.
Some projects: DeMagnete VR (coming soon), Narrative Design | Slash Quest, Narrative Design | Decor Dream, Narrative Design | Magic Guardians, Game Design | Odallus: The Dark Call, Writing