How a game changed thanks to empathy
Most of my career I’ve been involved in developing mobile games. Of many lessons learned in this very particular way of creating entertainment, the one I cherish the most is to respect your players. Empathy is the number 1 skill I believe a designer should have in any field, and a precious one in this industry of ours. This case study revolves around a yet unreleased game in which I played a part in-between game design and narrative design.